Emil Andréas Andersson

Photo of Emil Andersson

Personal Details

Address:
Dammfrivägen 48B
217 63 Malmö
Sweden
Telephone:
+46 (0) 73 85 04 199
Email:
hello@herremil.com

Introduction

I am a friendly guy that develops web apps and games. I have worked in product development as tester, PM, manager and programmer. I have experience working on my own, as part of a team and as a team leader.

Career History

Frontend Architect, GetAccept Apr 2021 - present

Software Engineer, Neo4j Jan 2020 - Mar 2021

At Neo4j, I was part of the Developer Tools team, and worked on the Neo4j Browser. Noteworthy contributions to the browser were:

Developer, Apsis Feb 2017 - Jan 2020

I joined Apsis to build an email editor. Initially a full-stack angular/node developer, after the project grew, developers specialized and I focused on frontend. I made the product, code, builds and teams fast, mostly through simplicity, immutability and a lot of static analysis and test coverage.

Senior Test Automation Engineer, Falcon.io Aug 2016 - Nov 2016

  • Developing Selenium E2E test suites in C#, Java and some JavaScript
  • Teaching testers how to do test automation

QA Engineer, Falcon.io Feb 2015 - July 2016

  • Testing
  • Triaging bug reports
  • Setting up internal QA process
  • Recruiting testers

Owner, Herr Emil Jun 2011 - Oct 2015

Developing and publishing computer games at game jams or as side projects with friends or on my own. Games are mostly written in vanilla JavaScript, but I also tried some projects using various js frameworks and libraries and other languages and tools like Lua, C#, Unity, Defold.

QA Manager, Anthill Agency Jul 2012 - Jan 2015

  • Recruit, train, manage and support testers
  • Track quality of all content deliveries
  • Continuously update QA procedures to follow client demands and company strategy
  • Create checklists, templates and structures for design, development and analytics

QA Architect, Anthill Agency Jul 2011 - Jun 2012

  • Setting up QA process for content delivery in design agency
  • Testing
  • Recruiting and training testers
  • Creating and choosing development and test tools

QA tester, Guerrilla Games Jul 2010 - Dec 2010

Functionality testing of the video game Killzone 3 along with its DLC and demo.

Supervisor, U-TRAX Oct 2007 - Jun 2010

  • Project management of localization test projects
  • Recruiting, training and supporting testers
  • Tracking expenses and approving/sending invoices

I handled over 100 projects for clients like Sony, Ubisoft, Zylom, Activision, Vivendi and Koch Media.

Games Linguistic Tester, U-TRAX Nov 2006 - Oct 2007

While in college, I worked evenings as a games linguistic tester.

  • Testing PlayStation and PC games
  • Proofreading manuals, ads, websites

After 9 months of working from home, I accepted an offer to relocate to The Netherlands.

Postman, PostNord Jan 2003 - Oct 2004

While in high school, I worked evenings at the local post office. I worked as a postman during the summer vacation after high school, before continuing my studies.

Education

Spelutveckling, Malmö University Sep 2006 - Jan 2007

Game Development college course focused on game design and prototyping.

Systemutveckling, Knowledge Partner Oct 2004 - Jun 2006

Game Development education, consisting mainly of C++ courses, but also including courses in game design, program design, linear algebra, data structures and algorithms. Also including two internships at local game developers.

Estetiska programmet, Söderslättsgymnasiet Aug 2001 - June 2004

University preparatory high school, creative arts programme.